Solid Edge ST7 AddIn in C++

Published on Monday, December 1, 2014

In continuation of my Solid Edge ST7 AddIn Architecture Overview article, I just published a new article, Solid Edge ST7 AddIn in C++. This article is programming language specific and focuses on developing Solid Edge AddIns using Visual C++. It covers the bare minimum requirements for addin development in C++.

In additional the previous articles, I am working on a series of articles that are topic focused. Here is a quick list of articles that I'm working on. Feel free to reply to this post with any article requests.

  • Solid Edge ST7 AddIn EdgeBar in C++
  • Solid Edge ST7 AddIn Ribbon in C++
  • Solid Edge ST7 AddIn Mouse Events
  • Solid Edge ST7 AddIn OpenGL overlay

Editor note: This post is also available on the Solid Edge Developer Blog.