Siemens community manager, Matt Lombard, interviewed me last week. The interview was about a hour long phone conversation that he transcribed for the article. It was a lot of fun telling my story. Thanks to Matt & Siemens for taking the time to document my accomplishments.

Here is a link to the full article. Interview with Jason Newell, Solid Edge Developer Community Leader

As Paul Harvey would say, “and now you know, the rest of the story.”

In continuation of my Solid Edge ST7 AddIn Architecture Overview and Solid Edge ST7 AddIn in C++ articles, I just published a new article, Solid Edge ST7 AddIn EdgeBar in C++. This article is programming language specific and focuses on creating EdgeBar pages in a Solid Edge AddIns using Visual C++.

In additional the previous articles, I am working on a series of articles that are topic focused. Here is a quick list of articles that I'm working on. Feel free to reply to this post with any article requests.

  • Solid Edge ST7 AddIn Ribbon in C++
  • Solid Edge ST7 AddIn Mouse Events
  • Solid Edge ST7 AddIn OpenGL overlay
Editor note: This post is also available on the Solid Edge Developer Blog.

In continuation of my Solid Edge ST7 AddIn Architecture Overview article, I just published a new article, Solid Edge ST7 AddIn in C++. This article is programming language specific and focuses on developing Solid Edge AddIns using Visual C++. It covers the bare minimum requirements for addin development in C++.

In additional the previous articles, I am working on a series of articles that are topic focused. Here is a quick list of articles that I'm working on. Feel free to reply to this post with any article requests.

  • Solid Edge ST7 AddIn EdgeBar in C++
  • Solid Edge ST7 AddIn Ribbon in C++
  • Solid Edge ST7 AddIn Mouse Events
  • Solid Edge ST7 AddIn OpenGL overlay
Editor note: This post is also available on the Solid Edge Developer Blog.

Developing addins for Solid Edge can be a daunting task in itself but I've found having a solid understanding of the underlying architecture is key to success. I recently published the article Solid Edge ST7 AddIn Architecture Overview on CodeProject to share my years of experience and knowledge with you all in the hopes you too can have a solid understanding of how addins work in Solid Edge. The article does not get into programming language specifics rather it focuses entirely on the Solid Edge API and more specifically, the requirements to developing an addin.

What's next? I plan on creating several more articles that focus creating addins in the C++, C# & Visual Basic languages. Those are the top 3 off the top of my head but I'm certainly willing to entertain other languages if there is a need. Let me know!

Editor note: This post is also available on the Solid Edge Developer Blog.

The following video demonstrates how to install and use the Solid Edge Community Templates for Visual Studio. They are published to the Visual Studio Gallery on MSDN and allow you to quickly create a new Solid Edge AddIn using C# or Visual Basic. For a more complete demo, you can download the latest Samples for Solid Edge on CodePlex.

 Editor note: This post is also available on the Solid Edge Developer Blog.

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